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KiriKiri revealed (2)

As I continued along… KiriKiri game system itself contains command line debugger and simple editor. KAG is already packed with a template for common visual novel system. And it structured by folder, which is packed in xp3 file at final release. This is the common file system in KAG visual novel: data | -startup.tjs (startup script, game starts here) | -bgimage -[all background images here] | -bgm -[background music here] | -fgimage -[ie.
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